Factsheet
Developer:
Michael Kissner
Based in Freiburg, Germany
Release date:
Late 2017 / Early 2018
Platforms:
Steam
Website:
spellwrath.com
Regular Price:
-
Description
In Spellwrath, the player takes command of an army consisting of knights and their loyal companions, to battle for control of the world of Eyja. Between fighting your enemies in turn-based combat and leveling your units, you will be constructing castles, forging mighty weapons, journeying on heroic quests and organizing your champions!
History
The gameplay idea for Spellwrath was born sometime in 2010 to bridge the void between tactical RPG's and turn based Strategy games. It is heavily inspired by classical Games such as Deadlock II - Shrine Wars and Brigandine - Legend of Forsena and attempts to mix the best of both these worlds. While an early prototype has been in existence since 2011, it took until the end of 2014 for development to step into full gear.
Features
- Tactical turn-based Combat
- Strategic gameplay elements - buildings, research, unit organization...
- Large, detailed world
- Formidable AI opponents
- Non-linear progression
Videos
Devlog #000 YouTube
Images
Logo & Icon
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Additional Links
About Michael Kissner
Boilerplate
A hobbyist / part-time Game Developer.
More information
More information on Michael Kissner, our logo & relevant media are available here.
Spellwrath Credits
Michael Kissner
Programmer
Ernesto Irawan
Character Artist, Freelancer
Thomas Fröse
Sprite Artist, UI, Freelancer
Oleg Klishin
Sprite Artist, Freelancer
Mika Koskensalmi
Concept Artist, Freelancer
Contact
Inquiries
michael.kissner@gmail.com
Twitter
twitter.com/Spellwrath
Facebook
facebook.com/Spellwrath
Spellwrath
Spellwrath.com
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks